| Weapon: | Celestial Ward |
| Combat Style: | Melee |
| Age: | 21 |
| Record: | ?W / ?L |
| Boss Kills: | 1 |
| Team: | Divine Destiny |
Not very much is known about Luna, and most people don't believe her when she says she is the stardust byproduct clone being of a long since dormant demigoddess of the sun and moon. Nevertheless, the truth remains. Luna was born the night Al summoned and fought Elyxis. After his swift defeat by her hand, Elyxis decided to spare Al's life and instead, bestow upon him a daughter whom he would need to raise and protect with his life. For if anything happened to Luna, Al would end up paying dearly for it. Because of this, Al spent much of Luna's life sheltering her from the outside world, spending his down time between fights in the arena to raise and train her as his own. At first she was most interested in the way of the sword just like her adoptive father. She took after Al quite heavily in being battle hungry, yet also having the weakness of feeling like she is invincible thanks to her origin. This stresses Al significantly, and is partly why he is so overly protective of Luna. Despite his shortcomings as a father who never intended to be one, Luna loves and cares for her father a great deal, as he raised her all on his own, and taught her everything she knows. He doesn't know it, but part of why she is so carefree in the face of danger is partly due to Al's overprotection of her. To her, the world is far safer than she knows it to be, thanks to the protection Al as a father offers.
Despite her insistence on learning the sword, Al disagreed that she should use such a weapon. In fact, Al was adamant that she instead use her Celestial Ward given to her by Elyxis herself. A large shield meant for protecting Luna while also allowing her to deal damage to enemies. As Luna grew up, she would watch from home all of Al's fights in the arena, as well as the fights of others. She grew to love the fighting and decided she would join the fray the moment she could. Eventually Luna was able to do so, and the day finally came that she would register to join the roster. Not long after, she would learn that she was placed on a team with her father, and another fighter who she knew of from her time watching, Mira. Interested in making a new friend as well as the fighting she will be doing in the Arena, Luna prepares herself for the fight of her life.
Luna uses a divinely created celestial ward that protects her from incoming damage, reducing hits that strike the shield by 75%. The Ward also includes three spikes on it that do 6 damage per hit. The shield cannot be aimed directly but aims automatically in the direction that Luna is traveling.
Every so often Luna will dash in the direction of an enemy, dealing 12 damage on contact and getting in the enemy's face to try and absorb hits.
Every so often Luna will taunt her opponents, spinning her shield around herself. All ranged balls will target her for 10 seconds, and any hits she takes in this state will spawn stardust projectiles that fall from the sky dealing 8 damage on hit.
| Season | Opponent | Format | Result | Notes |
|---|---|---|---|---|
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Season 4 (Debut)
Ball debuts with the following base stats (1v1 and Bosses):
The Celestial Ward reduces all damage taken through it by 75%. The Ward cannot reflect projectiles.
The Ward cannot be controlled directly, only aiming in the direction Luna is currently travelling.
Each of the 3 spikes on the shield do 4 Damage per hit.
Every so often, Luna will move towards an opponent and charge at them. Should this charge connect, 12 damage will be dealt.
Luna will also occasionally "Taunt" her opponents, spinning her shield wildly around her. This taunt lasts for 8 seconds, during which all competitors who can use some kind of aim or targeting will target her instead no matter the distance.
Each time Luna is hit while taunting, a falling star will enter the arena.
Falling stars are small projectiles that do 8 damage on contact, falling down towards any opponent who hits Luna during her taunt.