| Weapon: | Orbiters |
| Combat Style: | Unarmed |
| Age: | ??? |
| Record: | ?W / ?L |
| Boss Kills: | 2 |
| Team: | Brothers B. |
Unarmed use their bodies primarily to do damage. Any contact with an unarmed body does damage to another ball, with unarmed collisions rewarding the faster ball with doing damage.
Obee gains one orbiter every 0.75 seconds, each dealing 6 damage on contact. Each orbiter is consumed upon a hit, leaving Obee vulnerable between stacks as his body alone only deals 1 damage. Patience and timing are key, letting the orbiters build before engaging.
All Unarmed have a passive speed gain, that resets upon taking or making a hit.
Season 0 (Debut)
Ball debuts with the following base stats:
Orbiter Generation: Every 1.5 seconds.
Season 1
No changes.
Season 2
BUFF: Orbiter generation speed increased. 1.5 seconds → 1 second.
REWORK: Orbiters no longer activate hitstop.
REWORK: Orbiter spawns modified to prevent collapsing all orbiters into one spot.
Season 3
BUFF: Orbiter Generation Rate: 1.22 sec → 0.75 sec.
BUFF: Orbiter Orbit increased slightly (small distance increase from Obee himself).
Season 4 - 1v1
No changes.
Season 4 - Boss Battles
BUFF: Gains Orbiter on taking damage alongside normal generation.