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Gorty
Official Portrait
GORTY
"The Cloner"
Weapon: Cloning
Combat Style: Unarmed
Record: 3W / 6L
Team: CloneTracks
► Background
► Abilities & Traits
Unarmed
Weapon

Unarmed use their bodies primarily to do damage. Any contact with an unarmed body does damage to another ball, with unarmed collisions rewarding the faster ball with doing damage.

Cloning
Active

Each time Gorty or one of his clones takes a hit, a slightly smaller clone is spawned with 10% HP. All instances, Gorty and clones alike, deal 4 damage per hit and are capable of spawning further clones, allowing the count to compound over the course of a match.

Unarmed Speed Ramp
Passive

All Unarmed have a passive speed gain, that resets upon taking or making a hit.

► Match Record
Season Opponent Format Result Notes
Season 1 Kurt 1v1 - Bo1 LOSS N/A
Season 2 Paul 1v1 - Bo3 WIN N/A
Season 2 Caesar 1v1 - Bo3 WIN N/A
Season 2 Finn 1v1 - Bo3 LOSS N/A
Season 2 Al 1v1 - Bo3 LOSS N/A
Season 3 Counter Point 2v2 - Bo3 WIN N/A
Season 3 Healthcare 2v2 - Bo3 LOSS N/A
Season 3 Suppressive Fire 2v2 - Bo3 LOSS N/A
Season 3 Chundus 2v2 - Bo3 LOSS N/A
► Balancing Changes

Season 0 (Debut)

Ball debuts with the following base stats:
Damage on Hit: 4. Clones spawn upon taking a hit, and clones can also spawn clones.

Season 1

No changes.

Season 2

No changes.

► Gallery
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